Master of flood preparedness (MOFP): Game-based learning to prepare youth to be aware, prepared, and resilient in facing floods

Mohd Rozaimy, Ridzuan and Jamal Rizal, Razali and Ju, Soon-Yew and Kong, Lai-Kuan and Amirudin, Mohd Zani and Noor Amira Syazwani, Abd Rahman (2023) Master of flood preparedness (MOFP): Game-based learning to prepare youth to be aware, prepared, and resilient in facing floods. In: International Exhibition & Symposium On Productivity, Innovation, Knowledge, Education & Design (i-SPiKE 2023) , 1 June – 15 September 2023 , Faculty of Administrative Science and Policy Studies, Universiti Teknologi MARA (UiTM), Kedah Branch. pp. 29-35.. ISBN 978-967-2948-56-8

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DOI/Official URL: https://ispike.uitm.edu.my/

Abstract

Frequent occurrences of floods in Malaysia lead to loss of life and property damage. Among the vulnerable groups to these disasters, the youth stand out due to socio-economic factors like their age, financial instability, and limited experience. In the context of disaster risk reduction, prioritizing flood preparedness emerges as a critical component to mitigate the impact of flood disasters on both the nation and its citizens. In the context of flood preparedness, accessibility to materials for flood is still in deficit and a future-ready learning approach is required. To address this need, the Master of Flood Preparedness (MOFP) was created to increase awareness of flood preparedness among young individuals. This gamebased learning approach encompasses three key components: flood preparedness-related e-books, a game board, and play cards. These elements are integrated into a game format to deliver and enhance youth awareness of flood preparedness. This exceptional MOFP stands out due to its innovative fusion of three elements in one product. It effectively leverages the advantages of online-oriented resources, such as e-books, QR codes, e-journal articles, and e- newspaper articles, while also incorporating traditional offline components like board games and playing cards. Emphasizing a learn-while-playing approach, this platform enables users, especially the youth, to enhance their awareness of the importance and necessity of flood preparedness. This productcan also help the country to achieve Sustainable Development Goals (SDGs).

Item Type: Conference or Workshop Item (Paper)
Uncontrolled Keywords: Flood preparedness; Disaster risk reduction; Game-based learning; Sustainable development goals; Youth
Subjects: H Social Sciences > HM Sociology
H Social Sciences > HX Socialism. Communism. Anarchism
Faculty/Division: Institute of Postgraduate Studies
Center for Human Sciences
Depositing User: Mrs Norsaini Abdul Samat
Date Deposited: 20 Nov 2023 00:54
Last Modified: 20 Nov 2023 00:54
URI: http://umpir.ump.edu.my/id/eprint/39330
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