Educational Multiplayer Game For Encourage Communication During Covid-19

Lee, Zi Xuan (2023) Educational Multiplayer Game For Encourage Communication During Covid-19. Faculty of Computing, Universiti Malaysia Pahang Al-Sultan Abdullah.

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Nowadays, COVID-19 pandemic affects people’s lives a lot. People will always avoid unnecessary communication with others to reduce the risk of being infected by diseases. After a long time, people’s communication skill will be affected. Hence, the objectives of this project is design and develop a video game that can help people encourage communication skill. Then, evaluate the functionality and user experience of the proposed game. The levels are design with some challenges and obstacles that required players work together to solve the problems. Since this game application is design for children to play, therefore the challenge will not too difficult and complex. The game is develop follow the Agile model. Agile model has six phase which are plan, design, develop, test, release and feedback. The game is develop by using Unity Engine, designed using Photoshop and using royalty free music from the internet. The final product is uploaded to the is a webpage that allowed user publish their game to the website. Player can download the game from the website. User Acceptance Test (UAT) is conducted to ensure that the game is free from errors and achieved the project’s objectives. The alpha test result show the game function well. The overall result show positive for the beta test. Therefore, the objectives of this project is achieved.

Item Type: Undergraduates Project Papers
Additional Information: SV: Dr. Suryanti Binti Awang
Uncontrolled Keywords: video game, working together
Subjects: Q Science > QA Mathematics > QA75 Electronic computers. Computer science
Q Science > QA Mathematics > QA76 Computer software
Faculty/Division: Faculty of Computing
Depositing User: Mr. Nik Ahmad Nasyrun Nik Abd Malik
Date Deposited: 07 Feb 2024 03:14
Last Modified: 07 Feb 2024 03:14
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