VR Smart Science Maze

Mohammad Amirul Shah, Mohamad Nasir (2023) VR Smart Science Maze. Faculty of Computing, Universiti Malaysia Pahang Al-Sultan Abdullah.

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Abstract

Effective learning methods in schools greatly impact the country's education system. Times are changing, many teachers are starting to realize that the old learning methods are still not enough to prove students' understanding of what they learn in school. Various approaches are taken by teachers in this country to help students understand learning. One of the learning approaches that can be applied to school students is playing while learning. Therefore, games with the theme of strategy and exploration were created to help teachers in ensuring student understanding. This game is also created using virtual reality technology, where students can see objects or things that are difficult to see in the real world but can be seen virtually. Throughout the game, students will be able to see displays with motifs and information in three dimensions (3D).

Item Type: Undergraduates Project Papers
Additional Information: SV: Dr. Ngahzaifa Binti Ab Ghani
Uncontrolled Keywords: video game, virtual reality
Subjects: Q Science > QA Mathematics > QA75 Electronic computers. Computer science
Q Science > QA Mathematics > QA76 Computer software
Faculty/Division: Faculty of Computing
Depositing User: Mr. Nik Ahmad Nasyrun Nik Abd Malik
Date Deposited: 15 Mar 2024 02:39
Last Modified: 15 Mar 2024 02:39
URI: http://umpir.ump.edu.my/id/eprint/40684
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